![]() ![]() The Colossus heals himself to 64% HP and quickly chases players while firing rings of Colossal Balls that Paralyze. ![]() The Core cannot attack and will slowly rotate around the room counter-clockwise at a medium distance. ![]() This is his first Marble Core Phase: the battle will not progress until his Marble Core is destroyed. He will continue spawning the exploding rocks, but will only spawn 2 at a time now. Phase 7 (Marble Core)Īt 64% HP, the Colossus turns invulnerable, spawns a Marble Core, and begins firing rapid, dense rings of Colossal Rocks that pierce armor and inflict Silence. He begins spawning the exploding Rocks again, this time in groups of 4. It begins firing a 4-armed spiral of Colossal Wheels that rotates clockwise. Phase 6Īt 70% HP, the Colossus moves back to the center of the room and Armors himself again. He will also be throwing Red Bombs with a wide radius. Taunt: “INSOLENTIA! Darkness will consume you!”Īt 76% HP, the Colossus rapidly circles the room counter-clockwise, firing multidirectional streams of Colossal Wheels and radial bursts of parametric Colossal Stars that confuse. It is imperative to avoid the yellow Colossal Blasts, as paralysis can lead to a run-in with the lasers. He will also begin to fire radial bursts of Colossal Blasts that Paralyze and aimed 3-round spreads of large Colossal Spears that inflict Unstable. Note that he retains the Armored status for this phase as well. It is important not to touch the lasers, as each bullet does 300 damage and taking the full laser is usually guaranteed death. Taunt: Your fervent attacks are no match for my strength! BEGONE!”Īt 82% HP, the Colossus fires an 6-armed spiral of Colossal Bullets that slowly rotates clockwise, similar to the Forgotten King in the Shatters. The Colossus will also begin firing clockwise-rotating shotguns of Colossal Slashes along the cardinal directions. These will slowly follow players before expoding into rings of highly damaging shots. ![]() It begins spawning Marble Colossus Rocks in groups of 3. Phase 3Īt 88% HP, the Colossues moves to the center of the room and Armors itself again. The Colossus will continuously fire a ring of eight silver boomerangs that slow players they hit during this phase. Taunt: “You doubt my strength? FATUUS! I will destroy you!”Īt 94% HP, the Colossus chases the nearest player, firing a 4-way shotgun blast of five armor piercing slashes aimed in said player’s direction. These rings interlock at a range of 4 tiles from the colossus don’t stand within that radius. He continuously fires two alternating rings of 15 black stun boomerangs. The Colossus spawns the Pillars for the first time. Whenever the Colossus switches phases (signified by a taunt), he will gain a couple seconds of invulnerability. Throughout the fight, he will spawn 4 Marble Colossus Pillars in the corners of the room that fire status shots. When approached, he will slowly activate and shut off the door to the room shortly after. The Marble Colossus does not have a Quest Marker and is found in a large room, guarded by the Marble Defender.
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